RtCW-Cup III 3on3
Team Limit: 16
Sign ups Open: 13-03-2009
Requirements: PM me your lineup and team name, no more than 5 players (we recommend signing up 5 players, mercs will not be allowed.) deadline for lineup change is sunday 11am CET 22nd March 2009.
Lineup to be finalised
22-03-09 until 26-03-09
Double Elimination one day cup held on the 22-03-09, please do not signup if you cannot commit to playing most of sunday afternoon/evening. Qualification games may be held if we have more than 16 teams sign up.
Beach, Ice, Escape2, Frostbite. Both teams eliminate one map each, lower seed eliminates first. Draws are allowed in the groupstage but not in the playoffs. In the event of a draw the lower seed picks which map from the remaining two unplayed maps to be played for overtime - two rounds are played in overtime and then goes to sudden death if still equal. (Higher seed decides defend or attack first in overtime)
RtCW-Cup III 6on6
Team Limit: 8-16 (more places may be made available)
Sign ups Open: 09-02-2009
Requirements: Each team needs to have a Crossfire team account made for themselves like the following: http://www.crossfire.nu/?x=clan&mode=item&id=153 You need to sign up as many of your team to this roster as you can - if you have problems put your lineup in the text box. Visit http://www.crossfire.nu/?x=clan and click 'Register a Clan' on the bottom left to begin. Each player in your team will also need to sign up to crossfire.
Starting 29-03-09 (will last approximately 6-7 weeks)
Groupstage - 4 teams per group with the top2 teams going through to the Higher double elimination bracket and the bottom two teams of each group going through to the bottom double elimination bracket. This would give each team at least 5 games if they are in a group of 4.
Assault, Base, Beach, Frostbite, Ice and Village.
Maps picked for games by Elimination, lower seed eliminates first, the last two maps left will be the two maps played - this should ensure each game is played on non-weak maps for each team which should lead to more competitive games! In the event of a draw, teams must eliminate from the remaining unplayed maps to decide the overtime map - lower seed eliminates first again. Group games do not go to overtime if drawn.
Mods and Version
The Cups will both be run as RtCW Version 1.4 with OSP: with a CD-Key being required.
Some changes will be made, some minor and some major - we are trying to combat a few bugs / exploits with some cvar ideas, there will hopefully be a test server with our config ideas on soon.
Thankyou to YCN-Hosting and crossfire for there hosting and support!
If you are in the interested list and not the signed up list and do not know why - you need to make a team page on crossfire and mail me the link! Please do so asap if you want to compete.
Thanks to admin(s) for sticky!